DIRECT3D11

Direct3D 11 Graphics - Win32 apps | Microsoft Docs

31 May 2019 ... You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. This section contains ...

direct3d11

SharpDX.Direct3D11 4.2.0 - NuGet Gallery

24 Aug 2019 ... SharpDX.Direct3D11 4.2.0. Assembly providing DirectX - Direct3D11, Direct3D11.1 and Effects11 managed API. Package Manager .NET CLI ...

direct3d11

windows.graphics.directx.direct3d11.interop.h header - Win32 apps ...

windows.graphics.directx.direct3d11.interop.h header. 04/24/2019; 2 minutes to read. In this article. Functions; Structures. Interop functions for use with ...

direct3d11

direct3d11

Safe Direct3D 11 bindings. Currently just a minimal implementation mostly for use with direct2d, but I plan to flesh out the API eventually. If you're excited by this  ...

direct3d11

StandaloneWindows64 with device Direct3D11 is not supported ...

1 Nov 2019 ... This is probably nothing to do with the Beta so please excuse my complete ignorance. Just trying to get Unity 2019.3.0b7 HDRP going on my ol' ...

direct3d11

1554438 - Crash should pref "gfx.direct3d11.use-double-buffering ...

Common case: Start Firefox with the pref "gfx.direct3d11.use-double-buffering" set to false. then set it to true. Shutdown. It will assert on debug build, or hang.

direct3d11

Direct3D11 API | SharpDX

It provides links between managed types and methods in the SharpDX. Direct3D11 assembly and the original documentation of the Direct3D11 API on MSDN.

direct3d11

detect-gpu/analytics.csv at master · TimvanScherpenzeel/detect-gpu ...

ANGLE (NVIDIA GeForce GTX 1070 Direct3D11 vs_5_0 ps_5_0),desktop,"1,999" ,893,0,0.00. Apple A7 GPU,tablet,"2,092",890,0,0.00. AMD Radeon R9 M370X ...

direct3d11

PIX-1810.02 - Direct3D11 and WinML | PIX on Windows

4 Oct 2019 ... On RS5 PIX can now be instructed to use a Direct3D11-to-Direct3D12 translation layer to make GPU captures of Direct3D11 applications.

direct3d11

SharpDX/Source/SharpDX.Direct3D11 at master · sharpdx/SharpDX ...

SharpDX GitHub Repository. Contribute to sharpdx/SharpDX development by creating an account on GitHub.

direct3d11

direct3d11::device_context::DeviceContext - Rust

API documentation for the Rust `DeviceContext` struct in crate `direct3d11`.

direct3d11

SharpDx direct3d11 how to start rendering - Stack Overflow

Generally speaking, with Direct3D you need a substantial amount of code before to have anything happening on the screen. In the SharpDX ...

direct3d11

Direct3D - Wikipedia

Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of ... The Direct3D 11 runtime is able to run on Direct3D 9 and 10.x -class hardware and drivers using the concept of "feature levels", expanding on the ...

direct3d11

H.264 decode support for Windows 7 using Direct3D11

9 May 2019 ... Hello I'm running the decode_sample using different H.264 streams on a Windows 7 computer (Intel HD Graphics 4000) and Windows 10 ...

direct3d11

Graphics with the Direct3D11.1 API made easy | Build 2012 ...

29 Oct 2012 ... Transitioning your graphics code from Win32 or Direct3D9 to Windows 8 may seem scary, but it's more straight forward than you might imagine.

direct3d11

@nodert-win10-rs4/windows.graphics.directx.direct3d11 - npm

6 Nov 2019 ... Use the Windows.Graphics.DirectX.Direct3D11 UWP API directly from Node.js.

direct3d11

Fast Download DirectX 11 (Direct3D 11) for Windows 7 & Vista

Direct3D 11 is out and ready for use by your game today to exploit the latest in video hardware features as well as the current generation machines. Microsoft ...

direct3d11

Direct3D11 - OGRE

Direct3D11. ▻Direct3D9. ▻GL. ▻GL3Plus. ▻GLES2. ▻GLSupport. ▻ Namespaces. ▻Classes. ▻Files. •All Classes Namespaces Files Functions Variables ...

direct3d11

Direct3D11 - Libav

Macros. #define, FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1. Work around for Direct3D11 and old UVD/UVD+ ATI video cards. More... #define ...

direct3d11

Problem opening SpaceClaim using ANSYS 18.2

... Options > In Advanced > Graphics > Verify what kind of GPU are you using (by default after installation is selected DIRECT3D11). It worked ...

direct3d11

Statistics deviceModel and videoCard.webGLRenderer

"ANGLE (AMD Radeon (TM) R9 200 Series Direct3D11 vs_5_0 ps_5_0)", 1 (0) ... "ANGLE (ATI Mobility Radeon HD 4300 Series Direct3D11 vs_4_1 ps_4_1)" ...

direct3d11

Your First Direct3D11 Shader | Ogre Wiki

5 Dec 2011 ... Description. Because the Direct3D11 rendering subsystem for OGRE doesn't support Fixed Function Pipeline, it's necessary that you write your ...

direct3d11

Direct3D11 Depth buffer problem - Game Development Stack ...

25 Apr 2019 ... If you are getting a rejection of all the geometry, just check what you are clearing your depth buffer to initially. Also, are you still binding depth ...

direct3d11

FIX "Direct3d11 Computer Shaders are not available" - The Golf ...

5 Jul 2019 ... In this video i showcased to fix direct3d11 error simply. Be sure you are subscribed and hit the thumbs up because you can. How to download ...

direct3d11

Unity3D Direct3D11 Editor & Playmode Performance Problem ...

5 Jan 2019 ... When I use the Direct3D11 as Graphics API for Windows. The framerate drops massively, in playmode as well as in the editor. With Direct3D12 ...

direct3d11

VLC update this month to bring hardware decoding & rendering + ...

30 Jun 2019 ... The Direct2D video output was removed from the WinRT project and replaced by the new Direct3D11 module, we've been speaking of, in the ...

direct3d11

Direct3D 11 vs. OpenGL vs. Vulkan Radeon Benchmarks On ...

29 Aug 2019 ... After making the Direct3D 11 vs. Vulkan vs. OpenGL benchmarks available to Phoronix Premium subscribers this weekend, these results are ...

direct3d11

Unable to use HEVC Main10 profile for Direct3D11 Video Decoding ...

24 Feb 2019 ... I'm trying to create a ID3D11VideoDecoder for decoding HEVC Main10 profile with the Direct3D11 video API. The problem I'm facing is the ...

direct3d11

Direct3D11 multithreading micro-benchmark in C# with SharpDX ...

17 Nov 2011 ... Multi-threading is an important feature added to Direct3D11 two years ago and has been increasingly used on recent game engine in order to ...

direct3d11

Direct3D11 - FFmpeg

10 Sep 2019 ... This structure is used to provides the necessary configurations and data to the Direct3D11 FFmpeg HWAccel implementation. More.

direct3d11

Download DirectX 11 Technology Update from Official Microsoft ...

7 Jun 2010 ... New Surface Laptop 3. The perfect everyday laptop is now even faster. SHOP SURFACE LAPTOP 3SURFACE LAPTOP 3 FOR BUSINESS.

direct3d11

Direct3D11 Interoperability | Diligent Graphics

ID3D11Resource* ITextureD3D11::GetD3D11Texture() – returns a pointer to the ID3D11Resource interface of the internal Direct3D11 texture object. Depending ...

direct3d11

"Video output module" can not be set through libvlc api - The ...

22 Nov 2019 ... On the same computer, if I use VLC media player and choose Direct3d11 as video output module, it works. But for some reason, even though i ...

direct3d11

Introduction to the Direct3D 11 Graphics Pipeline

Direct3D 11 is a strict superset of D3D 10 & 10.1. – Adds support for new features . – Start developing on Direct3D 10/10.1 today. • Available on Windows Vista ...

direct3d11

Libretro API now supports experimental Direct3D11 hardware ...

26 Mar 2019 ... Libretro API now supports experimental Direct3D11 hardware rendering! We, as the developers of RetroArch and Libretro, are proud to ...

direct3d11

CUDA Driver API :: CUDA Toolkit Documentation

28 Nov 2019 ... This section describes deprecated Direct3D 11 interoperability functionality. ... Create a CUDA context for interoperability with Direct3D 11.

direct3d11

How to init direct3d11 (not direct3d) renderer to support blend mode ...

28 Oct 2019 ... Hi! Sorry for my English. I use SDL 2.0.8 and Windows 8.1 with DirectX 11.2 and GeForce GTX 750 Ti. In my project I must use blend mode ...

direct3d11

Scripting API: Rendering.GraphicsDeviceType.Direct3D11 - Unity

Description. Direct3D 11 graphics API. See Also: SystemInfo. graphicsDeviceType. Did you find this page useful? Please give it a rating: Thanks for rating this ...

direct3d11

Practical Rendering and Computation with Direct3D 11 - Jason Zink ...

Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great ...

direct3d11

Your Game Needs Direct3D 11, So Get Started Now! - GDC Vault

Session Name: Your Game Needs Direct3D 11, So Get Started Now! Speaker(s):, Bill Bilodeau. Company Name(s):, AMD. Track / Format: Programming.

direct3d11

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